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    ´[6g:  ã                   ó>   — d dl Z G d„ dej        j        ¦  «        ZdS )é    Nc                   ó    ‡ — e Zd Zdˆ fd„	Zˆ xZS )ÚLightingValidatorÚlightingÚsurfacec           
      ó¢   •—  t          t          | ¦  «        j        d|||                     dd¦  «        |                     dd¦  «        dœ|¤Ž d S )NÚdata_class_strÚLightingÚ	data_docsa4  
            ambient
                Ambient light increases overall color
                visibility but can wash out the image.
            diffuse
                Represents the extent that incident rays are
                reflected in a range of angles.
            fresnel
                Represents the reflectance as a dependency of
                the viewing angle; e.g. paper is reflective
                when viewing it from the edge of the paper
                (almost 90 degrees), causing shine.
            roughness
                Alters specular reflection; the rougher the
                surface, the wider and less contrasty the
                shine.
            specular
                Represents the level that incident rays are
                reflected in a single direction, causing shine.
)Úplotly_nameÚparent_namer   r
   © )Úsuperr   Ú__init__Úpop)Úselfr   r   ÚkwargsÚ	__class__s       €úb/var/www/surfInsights/venv3-11/lib/python3.11/site-packages/plotly/validators/surface/_lighting.pyr   zLightingValidator.__init__   st   ø€ Ø/�Õ Ñ&Ô&Ô/ð 	
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